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Jeremy Pollard has always dreamed of conquering the deadly Big Five dungeons. After losing his diving license in a botched rescue, he teams up with a group of talented women to delve into the depths on their own terms.

You'll like it if you enjoy

  • An overpowered, protective MC
  • Party-based dungeon diving
  • Found-family team dynamics
  • Lighthearted banter and humor

Good to know

  • A central harem with explicit adult content
  • Loosely integrated and inconsistent LitRPG stats
  • Heavy reliance on familiar genre tropes
  • Minor typos and editing errors

Tags

  • OP MC
  • Harem
  • Humor Light
  • Fast Paced
  • Fast Progression
  • Dungeon Diving
  • LitRPG Elements
  • Revenge
  • Tournament Arc
  • Explicit Content

Reading order

  1. Cover for Dungeon Heroes: A LitRPG Progression Fantasy (Path of Progression Book 1)

    Book 1: Dungeon Heroes

    546 pages14.5h audio2023

    Dungeon Heroes introduces Jeremy, a young man whose dream of conquering the Big 5 dungeons is derailed before it starts when he tries to help a blonde girl pass her licensing test and ends up disqualified himself.

    Now diving without official sanction alongside two capable women, Jeremy discovers abilities that dramatically improve the team's survival odds — and draws the attention of enemies who want those abilities stopped.

    An energetic series opener establishing the dungeon-diving mechanics, the core team dynamic, and the personal stakes driving Jeremy forward.

  2. Cover for Dungeon Heroes 2: A LitRPG Harem Fantasy (Path of Progression)

    Book 2: Dungeon Heroes 2

    458 pages12h audio2023

    Dungeon Heroes 2 picks up with Jeremy and his team famous throughout Aspatria after conquering the first two dungeons — and immediately targeted by whoever sent the fabled Slayer against them.

    The third and fourth dungeons await, a girl from Jeremy's past wants to join the team, and an enemy is watching for the moment to strike revenge.

    A stronger sequel building on established relationships with escalating threat, team expansion, and satisfying dungeon-crawl momentum.

  3. Cover for Dungeon Heroes 3: A LitRPG Progression Fantasy (Path of Progression)

    Book 3: Dungeon Heroes 3

    507 pages14h audio2023

    Dungeon Heroes 3 brings Jeremy's team to the fifth and final dungeon of the Path, but standing in their way is a former mentor turned adversary — Rico Cartwright — who will do anything to destroy their power before they can claim the ultimate prize.

    An unexpected ally, a former diver who knows the fifth dungeon's secrets, may give Jeremy the edge he needs — if there is enough time to train.

    A tense penultimate first-arc book balancing mentor betrayal, desperate preparation, and the culmination of everything Jeremy has trained toward.

  4. Cover for Dungeon Heroes 4: A LitRPG Dungeon Fantasy (Path of Progression)

    Book 4: Dungeon Heroes 4

    411 pages11.5h audio2024

    Dungeon Heroes 4 opens a new chapter as Jeremy and his team, having conquered the full Path, travel to the distant land of Sallusasta where a brand-new dungeon has appeared — one that has destroyed every team that attempted to enter it.

    Meeting a diver princess with a frightening secret, Jeremy begins the Champion's League with fresh stakes and a dungeon unlike anything the Path prepared him for.

    An exciting pivot to international dungeon-diving that resets the threat level and expands the series' world.

  5. Cover for Dungeon Heroes 5: A LitRPG Progression Fantasy (Path of Progression)

    Book 5: Dungeon Heroes 5

    382 pages10.5h audio2024

    Dungeon Heroes 5 finds Jeremy's team racing to a second Champion's League dungeon on the island nation of Cozocomo while the Vann family — their primary antagonist — regroups for a desperate final play that ends in massacre.

    With Jeremy's diamond tainted and a reclusive warrior joining the fight, the confrontation with Amelia Vann reaches world-threatening levels.

    A high-stakes fifth installment raising the villain threat to global scale and setting up a decisive final confrontation.

  6. Cover for Dungeon Heroes 6: A LitRPG Progression Fantasy (Path of Progression)

    Book 6: Dungeon Heroes 6

    392 pages10h audio2024

    Dungeon Heroes 6 brings the series to its conclusion as Jeremy faces a Dungeon Master with power over all dungeons in the world — a threat so comprehensive that dungeons are overflowing everywhere and civilization itself is in danger.

    With every ally he has gathered across six books behind him, Jeremy prepares a final stand knowing he may have to pay the ultimate price to stop the Vanns from achieving total domination.

    A satisfying series finale delivering on the world-saving stakes built since book one and giving the team the conclusion they have earned.

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