
The Crow Cycle
Narrated by Roman Howell
- books
- 5
- pages
- 2.3k
- audio
- 57.5h
- complete
- 2021–25
New to Audible? Start a free trial

- books
- 5
- pages
- 2.3k
- audio
- 57.5h
- complete
- 2021–25
Purchase Options
New to Audible? Start a free trial

Narrated by Roman Howell
New to Audible? Start a free trial

New to Audible? Start a free trial

Crow restarts his journey in the virtual world of Waldyra as a humble dwarf, settling in a desolate outpost far from player clans. Armed with high-level game knowledge, he sets out to master trade and blacksmithing, only to be drawn into community building and brewing regional tensions.

433 pages10h audio2021
The Crow Cycle Book #2 is a captivating LitRPG adventure set in the vibrant world of Waldyra. This standalone series offers a fresh perspective, subtly echoing events from Clan Dominance: The Sleepless Ones. In Waldyra, some "players" appear out of nowhere, destined for legendary quests and unique achievements, while others, the world's true inhabitants, simply live, finding their own path without fanfare.
Fresh from the Crèche, we meet Crow, a calm and good-natured dwarf with a humble ambition. He journeys to the desolate backwoods of Gray Peak, a place overlooked by players, hoping to establish a quiet life. Crow dreams of becoming a skilled blacksmith and a successful merchant, deliberately wishing to avoid epic battles, dangerous voyages, and chaotic clan squabbles. Yet, as is often the case in this unpredictable world, his pursuit of peace may soon lead him directly into the heart of conflict.

535 pages15h audio2022
Crow, a dwarf in Dem Mikhailov's LitRPG world of Waldyra, faces an unprecedented storm that threatens to unravel everything he's painstakingly built. For Crow, this virtual life holds a profound, secret meaning, making its preservation as vital as reality itself.
His attempts to forge alliances with the government are thwarted by a new, player-hating guard captain, while the once-desolate Gray Peak plain is now overrun by orc hordes. Extreme weather further shifts his focus from growth and homesteading to sheer survival. Despite these overwhelming challenges, Crow must grit his teeth and logically navigate each problem to continue pursuing his enigmatic goal. His story continues, filled with adventures, as his ultimate secret remains tantalizingly unrevealed.

410 pages11.5h audio2023
Continue the epic journey in The Crow Cycle LitRPG Series, covering Books #4 and #5. Our hardworking dwarf protagonist has already faced and overcome numerous hardships, clashing with formidable opponents to successfully protect himself and his vital domain. Yet, the battle for survival is far from over. The path ahead is an uphill struggle, demanding relentless hours of dedicated blacksmithing and arduous digging to strengthen his outpost. Beyond the daily grind, the dwarf anticipates a wealth of unpredictable adventures and surprise encounters that will test his resolve. Despite constant threats, the outpost of Gray Peak remains steadfast, holding the fort with unwavering determination and absolutely no intention of surrendering to the enemy. Prepare for more crafting, combat, and exploration in this gripping saga.

453 pages10h audio2024
In The Crow Cycle Book #5, the vicious battle at Gray Peak is finally over, the gray orcs defeated and in retreat. Yet, this hard-won peace is fleeting; the orcs will inevitably return. The brave team of four players—Crow, Lori, Mith, and Amou—face a daunting list of tasks to complete before the next invasion. They must hurry to sell goods, settle newly purchased lands, oversee construction, perfect their cooking and smithing skills, and embark on a perilous exploration of the buried ancient city of Gvaktal.
Despite the immense pressure and the endless to-do list, the players remain undeterred. For in the vibrant World of Waldyra, every single activity, no matter how mundane, unfailingly opens the door to thrilling new adventures.

425 pages9.5h audio2025
Every dwarf, including Crow, lives by a meticulously crafted, unhurried plan. Yet, since his arrival at Gray Peak outpost, extreme circumstances threaten to unravel his carefully laid schemes. Crow must rely on his seasoned adventuring experience and the loyalty of his diverse friends: the assassin Lori, the bard Amou, and the cardmaster Mith.
As the earth quakes and an old, winged enemy stirs, an undead uprising rages underground, clan spies infiltrate the House on the Hill, and a high inquisitor descends. Undeterred, Crow and his allies stay two steps ahead. Their ambitious goals include destroying the undead, attracting a powerful new ally and pets, appeasing the inquisitor, managing spies, and renting out land. Soon, the winged foe will taste the vengeful hammer of Crow, the businesslike dwarf and owner of Gray Peak ravine.