

Description
Rejoin Dave and Party Zero in this LitRPG Fantasy as they reunite with the Stone Raiders after months of training. This third installment of the Emerilia series plunges headfirst into guild rivalries as powerful adversaries, the PKP guild, emerge, seeking to dethrone the Stone Raiders and claim Emerilia for themselves.
For The Guild explores the themes of camaraderie and fighting for something larger than oneself. The Stone Raiders face their most formidable challenge yet, battling not only for their own survival but for the very existence of their guild. Can they withstand the onslaught and maintain their hard-earned position at the top?
Perfect for fans of Sci-Fi Fantasy and VR MMORPG LitRPG adventures focused on crafting, smithing and party-focused gameplay!
Books in this Series

1. The Trapped Mind Project: A LitRPG Fantasy Series (Emerilia Book 1)
595 pages

2. Benvari Mountains: A LitRPG Fantasy Series (Emerilia Book 2)
364 pages

3. For The Guild: A LitRPG Fantasy Series (Emerilia Book 3)
418 pages

4. New Horizons: A LitRPG Fantasy Series (Emerilia Book 4)
426 pages

5. This is Our Land: A LitRPG Fantasy Series (Emerilia Book 5)
507 pages

6. Stone Raiders' Return: A LitRPG Fantasy Series (Emerilia Book 6)
445 pages

7. Time of Change: A LitRPG Fantasy Series (Emerilia Book 7)
602 pages

8. Beyond All Expectations: A LitRPG Fantasy Series (Emerilia Book 8)
521 pages

9. Of Myths and Legends: A LitRPG Fantasy Series (Emerilia Book 9)
405 pages

10. The Pantheon Moves: A LitRPG Fantasy Series (Emerilia Book 10)
478 pages

11. Empire Burning: A LitRPG Fantasy Series (Emerilia Book 11)
410 pages
Contributors
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