Gary Burns, an aspiring Dungeon Master, thought he was crafting his greatest RPG campaign. Instead, a freak magical accident plunges him headfirst into the very world he created – as himself. Now trapped in a fantastical realm, Gary finds himself surrounded by heroes eerily familiar, resembling his closest friends. He's forced to live out the story he painstakingly wrote, but there's a catch: Gary is utterly useless in a fight. To survive and protect his friends, Gary must leverage his unique advantage: insider knowledge of the world, its quests, and its dangers. He has to prove his worth not with a sword, but with his mind, guiding his companions through the narrative he designed. But his ultimate quest is one he never planned: figuring out how to break the spell and lead everyone, including himself, back home. This is the premise of the Metagamer Chronicles, a LitRPG adventure rooted in classic tabletop gaming.