

Description
Life's a game, especially for those escaping the apocalypse in Viridian Gate Online (V.G.O.). Jack Mitchell, facing certain death from an asteroid, opts for a one-way trip into this immersive fantasy RPG via a NexGenVR capsule, knowing his mind will be permanently trapped.
Entering V.G.O. is a gamble; one in six die during the transition. Even if he survives, Jack will face monsters, powerful AIs, and ruthless players. When he uncovers a conspiracy to turn V.G.O. into a feudal society for the wealthy, the game becomes a fight for survival far beyond simple dungeon crawling.
Can Jack master the system or will he face a slower, more agonizing fate? At least there's a dragon involved...
Books in this Series

1. Viridian Gate Online: Cataclysm: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 1)
219 pages

2. Viridian Gate Online: Crimson Alliance: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 2)
256 pages

3. Viridian Gate Online: The Jade Lord: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 3)
361 pages

4. Viridian Gate Online: Imperial Legion: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 4)
374 pages

5. Viridian Gate Online: The Lich Priest: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 5)
269 pages

6. Viridian Gate Online: Doom Forge: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 6)
329 pages

7. Viridian Gate Online: Darkling Siege: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 7)
525 pages

8. Viridian Gate Online: Empirical Endgame: A LitRPG Fantasy Adventure (The Viridian Gate Archives Book 8)
569 pages
Contributors
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