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Crow, a dwarf with a meticulously crafted plan since arriving at Gray Peak, finds his careful preparations threatened by unforeseen chaos. Earthquakes, a resurfacing enemy, spies, an undead uprising, and a high inquisitor all conspire to disrupt his agenda.

Forced to rely on his seasoned adventurer skills and the support of his loyal companions—Lori the assassin, Amou the bard, and Mith the cardmaster—Crow must adapt. He aims to destroy the undead, forge a new alliance, acquire powerful pets, appease the inspector, deter spies, and utilize his land for profit.

But looming above all is his winged nemesis. With strategic planning and the weight of his hammer, Crow intends to deliver a crushing blow to his old enemy, asserting his dominance over Gray Peak.

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