Description

The Bathrobe Knight begins with Darwin, a video game addict, abruptly transported from his Christmas night gaming session into Tiqpa, a sword and magic RPG world unfamiliar to him. He finds himself facing deadly trials and forging alliances as he fights for survival.

As the series progresses, Darwin evolves into the leader of refugees, traversing Tiqpa in search of a new home, but his actions inadvertently alter the fate of the land and attract unwanted attention.

Later, the series introduces Locke, a blacksmith in the VRMMO Tiqpa, struggling to pay off real-world debts, but must soon confront his lust for revenge in the growing strife between kingdoms and players of Tiqpa.

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